王竜 · 竜Oryu
Oryu is a dragonblood lancer in Ninja Fighters with a power playstyle, armed with the Arc Naginata. He is one of the slowest fighters and one of the heaviest (hard to launch).
Free in your browser. The link opens the Fighter Bay with Oryu already picked.

Moves and abilities
Special: Dragon Breath
Breathes a roaring cone of fire that keeps burning anyone caught in it. Costs 28 mana. Mana refills when you land hits.
Defense: Scale Ward
Hold to raise a ward that reflects projectiles and softens blows.
Weapon: Arc Naginata
Polearm. Long thrusts, and a low spin that hits both sides.
Every fighter can swap to any of the 10 weapons in the Fighter Bay. This is Oryu's default.
Stats
- Health104
- Speed1.9
- Jump5.9
- Weight1.15
- Power1.05
- Jumps1
How to play Oryu
- Dragon Breath is a cone of fire that hits four times and keeps burning. Use it at mid range, where enemies cannot escape the cone.
- Scale Ward reflects projectiles. It hard-counters Yuki's Foxfire and Karasu's Steel Feathers.
- Oryu has one jump and weighs 1.15. Recover early: grab the ledge rather than gambling on a late double-back.
Matchups and tier
B tier on the Ninja Fighters tier list: Oryu won 50% of 360 simulated one-on-one matches between hard CPUs.
- Best matchups
- Tetsu (85%), Joro (68%), Karasu (65%)
- Hardest matchups
- Yuki (25%), Kenji (25%), Akane (32%)
Win rates come from CPU-versus-CPU simulations, so they show how the kit performs, not how a skilled human plays it.
Story: Yokai · Dragon Blood
The Shogun Dragon's estranged son, exiled from Tokyo nine years ago. He came back the very week his father died. Oryu claims the throne by blood, and the dragonfire in his lungs says he may be right.
“My father's throne. My father's fire. Mine.”
The open question: Why did he return that week? Read every suspect's file in Who killed the Shogun Dragon?
Home stage: Shogun Throne Room









